Global Game Jam 2021 - Chuck Em’ Chet
This weekend we worked on Chuck Em’ Chet! In the game you look for lost children and Chuck Em’ back at their parents with the Safety Net Gun! Jump around, climb, and speed your way through Chuckie City to return as many kids as you can!
I mainly worked on map layout, material creation, and some bug hunting. This game’s one of the better jam games we’ve made and I’m really proud of everyone work here. You can download it here.
https://drive.google.com/file/d/1ykJFcrbqrnrsDyJ6SNTcfU8foJ8QJI8k/view
Just unzip the file and play the executable!
Vapordreams 97 - Aaron Campbell
This was a long project in the making, from conceptualization to modeling and scene setting, my goal was to make something impressive to me, and I think this is my most complete work. I had a lot of fun making this and in this dark spot this year’s been I really feel like I’m made to do this. More work to come soon.
GMTK Game Jam 2020
A few of my compatriots got together for this game jam hosted by Gamemaker’s Toolkit. The theme was out of control, which is also a good way to describe all our seperate computer issues. We threw around a few ideas for a long while being that we hadn’t collaberated in a while, but our end product had some promise.
Our game is called Barby and the Bard, a game where an out of control Barbarian can queue actions within a Bard’s zone of influence placed by the player. The goal is to collect treasure while bouncing off homes, wagons, and rocks before time runs out. We hope you enjoy!
Global Game Jam 2020
Our latest Global Game Jam game is available to play from either the Jam site or here! I’d recommend the direct download as it contains a readme.
Our main concept was that you are a barista in an underwater coffee shop with too many customers to help. Serve coffee for as long as you can!